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Kieran Warwick Of Illuvium: How The World's First Interoperable Blockchain Game Is An Amazing Universe Of Interconnected #NFT Assets Usable Across Their Multiple Titles!

Kieran Warwick Of Illuvium: How The World's First Interoperable Blockchain Game Is An Amazing Universe Of Interconnected #NFT Assets Usable Across Their Multiple Titles!

NFT Kieran Warwick | Interoperable Blockchain Game

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Imagine being able to take a weapon, skin, or armor from one game, port it into another game, have the same stats, and not have to grind again for hours. That concept is not hard for NFT folks to understand, but mainstream gamers will be in disbelief that such a thing is possible. That is what interoperability means in blockchain gaming. Kieran Warwick and the rest of his team are hard at work building Illuvium as the world’s first interoperable blockchain game. Illuvium is the first AAA title on the Ethereum blockchain. It is an amazing universe of interconnected assets that have utility across their multiple titles. This mind-blowing achievement is the result of the team’s dedication to build an awesome experience for the most passionate Web3 gamers, and ultimately, for the mainstreamers as well. Join in and find out how it works.


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Kieran Warwick Of Illuvium: How The World’s First Interoperable Blockchain Game Is An Amazing Universe Of Interconnected #NFT Assets Usable Across Their Multiple Titles!

This is Kieran Warwick of Illuvium, the game-changing and first AAA title on the Ethereum blockchain. I’m on the Edge of NFT, the AAA show showing the outer edge of how the game is changing. Keep on reading.


Stay tuned for this episode to learn how Illuvium is building an incredible universe dedicated to the most passionate of Web3 gamers and how argumentativeness can be awesome. A little bit more, about how you could find your own private island. All this and more on this episode. NFT LA 2022 was a blast, but it was also a blast off in a giant plume of bright burning rocket fuel Web3 NFTs blockchain. Decentralization and a suite of immersive new tech developments have exploded onto the canvas of life.

Outer Edge is the theme of this event in 2023, dedicated to those of you building with us at the outer edges making the future happen. The community-centric gathering returns to LA from March 20th to the 23rd, 2023, to uplift creators and technologists through interactive experiences, a wide variety of discussions and presentations, and entertaining surprises that transport participants to the outer edge of what is possible when we co-create a new paradigm embracing the decentralized web, artificial intelligence, extended reality, and more. To register to attend or learn how to co-create an experience on the outer edge, head over to OuterEdge.live, the events being organized by the Edge of Company and us founders of the Edge of NFT. See you there.


This episode features Kieran Warwick, a proven serial entrepreneur and Cofounder of Illuvium. Working alongside his brother Kain Warwick in eCommerce, Kieran was exposed to Bitcoin and Ethereum early on. His enthusiasm for the crypto space led him to join Blueshyft. While there, Kieran successfully onboarded major Australian exchanges and started the world’s first OTC cryptocurrency exchange. At the same time, DeFi was quickly growing.

With his background and interest in trading penny stocks, Kieran wanted to pioneer a DeFi project that would be a game changer for the industries it represented. With this in mind, he tapped his brother Aaron, Cofounder and game designer, to develop what will be the first AAA gaming title on the Ethereum blockchain, and Illuvium was born.

Illuvium is a video game developer and publisher of AAA play to earn crypto games. They remove the ownership gap between gamer and game, engaging its stakeholders in a community-governed collaborative game development model. The games feature collectible NFT assets with in-game functionality that are playable across multiple games planned for the Illuvium Metaverse and will appear in partnership with other games in the larger DeFi Metaverse. Kieran, welcome to the show.

Thanks for having me. It is awesome to be here.

It is a pleasure. We are talking a little Crocodile Dundee before we start on the show. It is good to have you on to represent. You and your pet kangaroos are here. You have a couple of them. Let’s jump right in and start from the beginning here. Where did the idea for Illuvium come from, and how would you describe it to someone completely unfamiliar?

It started with three brothers. We come from a family of four boys, which you can imagine was quite competitive growing up. One thing that we loved doing was gaming. As early as I can remember, we would play games on Nintendo. Our dad was obsessed with Macs. Whatever limited game that was available on Mac, we would play. We had Game Boys. We were always playing video games.

We were destined to get to this stage at some point. It wasn’t until I got back into crypto because when I was working at Blueshyft, I traded for a little bit. Ethereum was at $8 or something like that. I put all of my money into it. I lost a whole bunch, which killed me. I was like, “Screw crypto. I’m out. I don’t believe in this space anymore.” I left.

It wasn’t until 2020 that I came back when DeFi Summer kicked off. I was looking at 30 to 40 different protocols a day. I saw a game called Axie Infinity. It wasn’t even taking off. Only 10,000 people were in it at that stage playing it. It was NFTs inside of a game that got me. I hit up our two other brothers. One is an extremely good artist. He has been in the CGI industry for a long time. The other is a game developer, who is particularly in game design. I said, “There is a huge opportunity here to have ownership inside of games. Let’s start building something.”

It sounds like a fun crew. There are four of you in total.

Four in total, but we don’t include the eldest one because he is not in the project with us. He got his own project, Synthetix. He was the one who pushed me to come back into space.

It is family members and the history there, the understanding of how you all operate. It is a different thing. I guess there are pros and cons.

There are pros and cons, but we can all hold each other accountable to a level that you couldn’t normally hold team members or even cofounders. I have had many ventures in my time, and it was like, “I don’t want to upset them.” That I don’t want to upset them filter is removed.

One of the things we know is many people have been working on trying to decentralize games. It is a hard thing to do. There are many different elements, whether it is where certain data is stored or how they function. It is hard to do. Interoperability is one of those things that has been floating around out there, and folks are starting to integrate it into their games to be able to move assets across games and different chains. What do you guys think about that with Illuvium?

We think interoperability between blockchains and different gaming IPs is still a little bit away. It is a ways away. When I say a ways away, I mean to be fully optimized where you have the same gaming experience across each one of these games. It is hard to collaborate and ensure that the user doesn’t have a bad experience in one game. They were, “In this IP, I can use my NFT in it, but it is a terrible game. The graphics are bad. There is no storyline here. It broke down because they are on a set of chains that went offline and all of these types of things.”

Interoperability between blockchains and different gaming IPs is still a little bit away. Click To Tweet

We took a different approach, and we decided, “Let’s build our own universe inside of the metaverse.” We decided to have interoperable assets between our own IPs. The reason is we can control all of the different factors. We know the games that we are building and how an NFT goes from one game to the other game. We know if we decide to create an additional game on top, how that is going to integrate into it. Because we can control the entire experience, it makes it a much smoother transition for interoperability.

At least, it is a starting point. At some point, as folks continue to evolve and grow, it is a several-year process where there would be some universal standard that everybody agrees on for interoperability. That would probably be an inflection point at some point in the future.

We are not against it. It is something that we are not opposed to doing. At some stage, potentially saying, “Here is a bit of a sandbox environment of Illuvium. If you want to go and build something, here are our standards. Go for it.” If the community agrees on it, we will integrate that in the future. We still think that is a ways away, but we also think that is okay.

Our goal here is to get traditional mainstream gamers to come over to Web3. The idea that you can take a weapon, skin, or armor from one game, port it into another game, have the same stats, and not have to grind again for hours, that alone is a concept that seems fairly simple to us NFT folks. When you say that to a mainstreamer, they are like, “That is insane. How does that work?” We think that is going to be enough. We want to do it well so people don’t sit there and go, “You can bring that piece of armor into a new game, but it is broken and bugged. It doesn’t fit inside that game. We want it to be seamless.”

What is Illuvium Overworld? Can you tell us a little bit about that concept and what goes on?

Overworld is where everyone captures their NFTs and characters. We call them Illuvials. That is where a large chunk of our storyline is. You are this ranger that has crash landed on this mysterious planet. You don’t know what is going on, but there is this society that goes around and hunts these Illuvials. It is your job to try and figure out what happened here and what these Illuvials are. You do that by going through and traversing the seven different regions that we have. It is a massive open world. Every region is a different type of biome. We are trying to immerse the user in the experience.

You got to level up a typical adventure game where you start off battling what we call Tier 0 Illuvials. Once you have captured those, you can go and battle against more powerful Illuvials. You slowly start building up your team until you can ideally collect all of the Illuvials that are in every region. You go into our third game, which is Illuvium Arena, and you start battling them with that team that you have.

It is interesting when I hear there is so much lore in-game dynamics that go into this thing. I can imagine how interesting and complicated putting that together is. I might have to ask this question based on our previous part of the conversation in which your brothers are involved. Maybe the answers are out there, and I don’t know it, but do you have any family history, Easter eggs, or context that you are baking into this thing, or is it a separate world?

We are protective of our lore. We want it to be an experience that people go through and learn as they are playing. That is the first thing. One thing out there is we created three characters based on the three brothers. They are all monkeys. The idea is that I’m this fighter character. I’m always on the front line. I bash down doors and things like that. I got this big monkey club. Aaron is a Scion. He is the brains behind the game design. Grant is a rogue. They got cool names. Aaron is Apon, and Grant is Gorilla. I am Monkier.

I’m not privy to everything that goes on in game design. I’m very much the business guy who is on those front lines. I’m heavily involved with marketing and other components like that. I don’t know what these guys have got in store for me. There are Easter eggs that I’m going to find and be like, “You bastard. Why would you put that in?” I don’t know them myself yet.

You mentioned Illuvium Zero. Tell us a little bit more about that. What are the details? How does it all work?

Illuvium Zero is super cool. It was meant to be a small companion game for us to demonstrate to our community that we can build games because a lot of people don’t realize that we are a brand-new studio that hasn’t released a title yet. Several months ago, we were ambitious to create this universe, and we wanted to create something quickly that, like most things in Illuvium, had huge amounts of scope creep. Now, that s a fully-fledged mobile game that is a city builder.

Think about the Simpsons: Tapped Out or Sim City back in the day. You are trying to create an industrial complex. The more optimized your complex is, the more fuel you can extract out of your land plot. If you buy this NFT, it allows you to start playing. There is a free version that you don’t need an NFT for, and that is important, but there are these limited NFTs, which we call land plots, that allow you to extract that fuel. That fuel that you extract is what powers the entire economy. If you want to travel to a region, fuse together three Illuvials to make a more powerful one, and you want to craft weapons, all of it requires fuel.

It is starting to tie all these different elements together of Illuvium. It is the launchpad into the next iteration. We have talked a lot about land and land plots. It is interesting for us as we are doing Outer Edge LA, formerly NFT LA. One of the things we did was we created the concept of land grants and land plots for folks that come in and can do whatever they want within the space, like the physical space.

Much of this conversation we have been having relates to land in the metaverse, Web3, and all these different games and universes. Every little thing we talk, it gives us other ideas for how to translate that into the real world and level people up. There are interesting possibilities with that concept. We are getting started on it, but it’s fun.

We haven’t said it out loud, which is because we got concerned enough about the rest of the planning, but it makes sense that these land plots could be NFT. It fits well. Maybe in 2024, we will get them involved.

You got to start somewhere. If you try to be perfect and incorporate every last element of everything you want to do into your first iteration, you are never going to get there. You got to prioritize, start someplace, and start building. It is awesome. You guys are chopping wood, but you are starting to accelerate. You can see these different releases. It is cool to learn about.

Tell us about all Illuvitars. These are configurable collectibles and have lots of possibilities. What is going on with them?

There are billions of combinations that you can make in set one. They are your avatar for your Illuvial. They can also be used as your avatar across all of the different games. Think about when you are in a lobby and you are waiting for a game to start. You are on your own social chat. Twitter, Instagram, or whatever it might be, you used one of these Illuvitars as your identity inside of Illuvium one step further in typical Illuvium fashion and said, “That is not good enough.” There are many NFT collections out there where it is like, “This is my identity.” That is where it ends.

We have built a game on top of that called Illuvium Beyond. That is our fourth title, which is a card-collecting game. There is no TCG yet. If the community wants to, they are able to vote for which games we build next. There is the card-collecting element. We have tried to take card games like Magic: The Gathering or Pokemon and digitize them.

You go out and buy these things that we call disks. They are like a pack. They contain a bunch of accessories and a couple of Illuvitars, which these profile pictures in the first wave, which is coming out on March 7th, 2023. There are 25 of the non-tier zeros, and there are another 25 of the tier zeros. The idea is that you are competing with other collectors to try and find the rarest combination of which you make up. You have the option to, when you mint these things, say, “I’m going to take this bow tie and put it on this squeeze because it looks better there.” There are four different accessory slots that you can fill, whether it be a tattoo, hat, prop, or all of these sorts of fun stuff.

The idea is there are billions of combinations that you can make, but all of the art is hand drawn. We have this super high standard, and a lot of people can see that across the graphics inside of our main titles. We brought that into this new game, Illuvium Beyond. I’m excited about it. I have started teasing the community going in and minting packs on Testnet. Some of the combinations you can build are cool. You got pipes, earrings, and stuff like that. It is not inside of the Illuvium universe. It is not part of the lore. That is why we call it Illuvium Beyond. It is a fun way for us to bridge the gap between NFT collectors and gamers. We think that they are two distinct segments.

NFT Kieran Warwick | Interoperable Blockchain Game

Interoperable Blockchain Game: Illuvium Beyond is a fun way for us to bridge the gap between NFT collectors and gamers.

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It sounds like you guys are balancing these different elements. There is the gameplay, and by definition, it is supposed to be fun, engaging, and competitive elements built into it, but there is pure fun, like collecting things and creating things for a lot of people. There is a ton of pure joy built into that. Finding a way to incorporate that into everything you are doing here sounds special. I know initially, the real needle mover for me with NBA Top Shot was opening packs. When the first beta was released in August 2020, I was like, “What is this? This is cool as a baseball card collector in years past.” There is something special about it. It is pure joy for me to do those things. It is cool to hear about how that is evolving for you guys.

Grant and I were obsessed with Pokemon cards growing up. Our dad was a famous tennis player. When he retired, he had a tennis center. We were forced to work at that tennis center because we lived in the house. We negotiated with our parents to get something $5 a day if we ended up minding the desk and selling chips and drinks to the tennis players. We would get that $5 at the end of the day and go straight to the store and buy a pack of Pokemon cards.

We wanted to recreate that feeling. The cool thing about collecting cards digitally is you can’t lose them. They can’t be stolen and have frayed edges that make them not worth as much. You always got them. You could get your wallet stolen or something like that. That is the equivalent, but that is what we are trying to tap into. That is psychology.

This roadmap you guys have been building and executing against it. What is next? What do we have to look forward to, partnerships, collaborations, or new releases?

With Illuvitars, we have started approaching huge brands in the fashion space, the food space, and sporting teams. We have started signing deals that we can’t release yet what they are. There are going to be these partner packs where we will do a collaboration with a brand, and you will be able to mint an Illuvitar that has its fashion all over it. You will have their branded glasses, hats, and shirts. What we are trying to do there is open up Illuvitars to their Web2 audience.

It is like, “This is something that one of your favorite brands is doing but also this IP that you are buying into.” We still use our characters. We bling them up in their brand. You take a look at it like, “That is their Pikachu. In our case, it is an Atlas. What is this?” Hopefully, they start going into “What is Illuvium Arena and Illuvium Overworld?” They start getting into the IP.

That is the first thing that’s coming out on March 7th, 2023. Partnerships with the Illuvitars are going to be a little bit later, but after that, we are opening this thing up. At some stage in 2023, all games will go live at the same time because it is all interoperable. We can’t have a situation where we launch one and not the others.

Several years of building is coming down to a single point where we opened the floodgates. The cool thing about that is a lot of games will sell you their NFTs. We don’t do that. You have got to go and capture them. You can spend no money and start capturing NFTs inside of our universe. We think that the first dash around the old world is going to be insane.

Yes, let’s do it.

Tennis racket.

You wish you still had it, is that the thing?

It was an exercise bike for my fiancé.

It allows me to sit on this stand.

An island.

Ethan got his eye on one, if not mistaken.

How much was it?

Explain more.

Did you do bananas?

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What is your name on Twitter?

I’m just @KieranWarwick.

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